Pixelwave provides a lean, clean SDK based on ActionScript 3.0.
Works on all iOS devices from
1st to last gen.
It’s not a secret that open-source projects tend to lack in the docs department. We’re doing our best to avoid that.
Built and optimized for 2D graphics with OpenGL ES. Pixelwave packs a punch under the hood with lots of invisible optimizations.
Pixelwave is licensed under the permissive open-source zlib license.
We are game developers, so we created the PixelKit library to add game-specific functionality to Pixelwave.